MS Excel for paint scheme design
Posted: Fri Aug 12, 2011 12:16 am
I'm not sure if this warrants a post, but I thought Id mention it nonetheless
I was recently thinking about how to improve the paint schemes I have on my cars. Ive seen people use art packages to do this, but since I don't have any of this kind of software, I was looking at other options.
Excel, it turns out is ideal. Using the 'box', 'circle' and 'line' functions, a basic side profile of the bodyshell can be made. Then, the 'fill' option can be used to try out various colour combos. This is particularly powerful, since fade and transparency effects can also be done. The nudge, and stretch options on the shape make it easy to manipulate the boy shape, especially combined with the 'curve' options.
Excels isnt particularly difficult to use for this purpose, and even for those unfamiliar with it, it wouldnt take long to familiarise by just playing around. One you have the hang of it, spiky tires effects etc can be made by cleverly overlaying circle shapes on stars etc.
Just a thought anyway. Since shells arent particularly cheap, this could save some money rather than the trial and error approach im all too familiar with.
I was recently thinking about how to improve the paint schemes I have on my cars. Ive seen people use art packages to do this, but since I don't have any of this kind of software, I was looking at other options.
Excel, it turns out is ideal. Using the 'box', 'circle' and 'line' functions, a basic side profile of the bodyshell can be made. Then, the 'fill' option can be used to try out various colour combos. This is particularly powerful, since fade and transparency effects can also be done. The nudge, and stretch options on the shape make it easy to manipulate the boy shape, especially combined with the 'curve' options.
Excels isnt particularly difficult to use for this purpose, and even for those unfamiliar with it, it wouldnt take long to familiarise by just playing around. One you have the hang of it, spiky tires effects etc can be made by cleverly overlaying circle shapes on stars etc.
Just a thought anyway. Since shells arent particularly cheap, this could save some money rather than the trial and error approach im all too familiar with.