Testing Chassis Flex On RC10 Buggy Variants

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morrisey0
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Re: Testing Chassis Flex On RC10 Buggy Variants

Post by morrisey0 »

I came up with another test for this that I would like to run. It would only be on complete vehicles. Remove the wheels and put the cars on equal height blocks are the wheel planes. Then do a "push down" force test at the center of the chassis. Measuring distance down, or distance loss between two points front and back. Will look into tomorrow.
I build RCs like people would have done back in the '90s ..................................... if they had 3D printers.

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Re: Testing Chassis Flex On RC10 Buggy Variants

Post by morrisey0 »

I wanted to run another test just to make sure I wasn’t losing my mind or completely off. I grabbed three sliders, although I really only wanted to test two; an A Stamp, the FR01, and the TQ10. I only grabbed the TQ10 to see if it performed just as poorly as it had prior. The test was relatively simple, remove the wheels and shocks (at one end) so the chassis laid relatively flat, then place blocks at the wheel planes at the height so that the center of the chassis was 2mm above the table, then apply a force at about the center (4” in front of rear shock tower on each vehicle), and measure the force required to flex the chassis to the table. This is more simply stated than done, because it is hard to judge the exact point that the chassis touches the table. So, for my casual test, I just applied the force like a dozen times or so, and used my best judgment as to the average measurement, and my final recordings will still be in a range. I also up’d the scale so to not have so much deviation in the meter readings, so this test was done in pounds of force.

TQ10 : 11.0 – 11.8 lbs

A Stamp: 16.2 – 16.6 lbs

FR01: 18.0 – 18.4 lbs

FLEX TEST 5.jpg
I build RCs like people would have done back in the '90s ..................................... if they had 3D printers.

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